Materials I created using Substance Designer, Painter and Maya during the making of my ''The Donut Shop'' UE4 environment. To see them in action, click on the link below
https://www.artstation.com/artwork/lxx3ye
White Tiles - Iray (Created blue variant by simply changing the base color)
White Tiles - Breakdown
White Tiles - Graph
Trim_01 - Iray
Trim_01 - Breakdown
Trim_02 - Iray
Trim_02 - Breakdown
Concrete - Iray (Created from the white tiles material)
Props using the wall and trim sheets (See full environment for other use cases)